2011年2月15日星期二

this lack-of-choice a departure from other video-games

The end of the game is infamously weird, culminating as it does with the advanced artificial intelligence commanding us to finish the game by killing the final enemy in a sword-fight atop the Federal Hall Being coerced into finishing the game by the evil, back-stabbing computer that constructed the narrative we have been playing for the past replica Omega 1102.30 watch twelve hours is surprisingly repulsive We do not have a choice to do otherwise, unless we prefer to shut off our game system

But is this lack-of-choice a departure from other video-games?Every video-game compels us to complete certain actions in order to reach the finish line Every video-game controls us and directs our behavior through strict parameters Even an open-ended replica Omega 2900.50.81 watch video-game is not completely open-ended, only open-ended in the manner and to the extent decided upon by the game-makers Our immersion into the fiction veils our status as prisoners

Yet we are no more than prisoners, forced to do what the dictator-storyteller demands of us Now, this admittedly makes the whole business sound much more sinister than it necessarily is - we willingly pay money to be manipulated and led by the game-makers, replica Omega 1213.10 watch after all - but it is interesting to note how foreboding and uncomfortable it can be when a video-game opts to make our dependency upon the game-makers a literal part of the plot